ジョーカートリック

ギルティギアシリーズの ジョニー が使用します。

ジョニーの一撃必殺技で、トランプの中に閉じ込められて一刀両断されます。

対応できるのは無敵医師さん製作のジョニーです。
対応する番号は決まっておらず、こちら側が-2ステートを利用することで強制的に対応することができます。



まず、キャラのスプライトを描画ソフト等で適当なセピア色にしてください。
トランプの座標にピッタリにするため、D0のキャラの場合、画像を2倍に拡大してサイズ変更してから登録して下さい。
加工に利用できる素材を"特殊やられ対応素材"に同梱しています。

14080にSFF登録して、次にanimです。

anim例

;ジョーカートリック~上
[Begin Action 14080]
14080,0,0,0,269

;ジョーカートリック~下
[Begin Action 14081]
14080,1,0,0,269

;ジョーカートリック切~上
[Begin Action 14082]
14080,0,0,0,1,,AS256D3
14080,0,0,0,1,,AS253D6
14080,0,0,0,1,,AS250D9
14080,0,0,0,1,,AS247D12
14080,0,0,0,1,,AS244D15
14080,0,0,0,1,,AS241D18
14080,0,0,0,1,,AS238D21
14080,0,0,0,1,,AS235D24
14080,0,0,0,1,,AS232D27
14080,0,0,0,1,,AS229D30
14080,0,0,0,1,,AS226D33
14080,0,0,0,1,,AS223D36
14080,0,0,0,1,,AS220D39
14080,0,0,0,1,,AS217D42
14080,0,0,0,1,,AS214D45
14080,0,0,0,1,,AS211D48
14080,0,0,0,1,,AS208D51
14080,0,0,0,1,,AS205D54
14080,0,0,0,1,,AS202D57
14080,0,0,0,1,,AS199D60
14080,0,0,0,1,,AS196D63
14080,0,0,0,1,,AS193D66
14080,0,0,0,1,,AS190D69
14080,0,0,0,1,,AS187D72
14080,0,0,0,1,,AS184D75
14080,0,0,0,1,,AS181D78
14080,0,0,0,1,,AS178D81
14080,0,0,0,1,,AS175D84
14080,0,0,0,1,,AS172D87
14080,0,0,0,1,,AS169D90
14080,0,0,0,1,,AS166D93
14080,0,0,0,1,,AS163D96
14080,0,0,0,1,,AS160D99
14080,0,0,0,1,,AS157D102
14080,0,0,0,1,,AS154D105
14080,0,0,0,1,,AS151D108
14080,0,0,0,1,,AS148D111
14080,0,0,0,1,,AS145D114
14080,0,0,0,1,,AS142D117
14080,0,0,0,1,,AS139D120
14080,0,0,0,1,,AS136D123
14080,0,0,0,1,,AS133D126
14080,0,0,0,1,,AS130D129
14080,0,0,0,1,,AS127D132
14080,0,0,0,1,,AS124D135
14080,0,0,0,1,,AS121D138
14080,0,0,0,1,,AS118D141
14080,0,0,0,1,,AS115D144
14080,0,0,0,1,,AS112D147
14080,0,0,0,1,,AS109D150
14080,0,0,0,1,,AS106D153
14080,0,0,0,1,,AS103D156
14080,0,0,0,1,,AS100D159
14080,0,0,0,1,,AS97D162
14080,0,0,0,1,,AS94D165
14080,0,0,0,1,,AS91D168
14080,0,0,0,1,,AS88D171
14080,0,0,0,1,,AS85D174
14080,0,0,0,1,,AS82D177
14080,0,0,0,1,,AS79D180
14080,0,0,0,1,,AS76D183
14080,0,0,0,1,,AS73D186
14080,0,0,0,1,,AS70D189
14080,0,0,0,1,,AS67D192
14080,0,0,0,1,,AS64D195
14080,0,0,0,1,,AS61D198
14080,0,0,0,1,,AS58D201
14080,0,0,0,1,,AS55D204
14080,0,0,0,1,,AS52D207
14080,0,0,0,1,,AS49D210
14080,0,0,0,1,,AS46D213
14080,0,0,0,1,,AS43D216
14080,0,0,0,1,,AS40D219
14080,0,0,0,1,,AS37D222
14080,0,0,0,1,,AS34D225
14080,0,0,0,1,,AS31D228
14080,0,0,0,1,,AS28D231
14080,0,0,0,1,,AS25D234
14080,0,0,0,1,,AS22D237
14080,0,0,0,1,,AS19D240
14080,0,0,0,1,,AS16D243
14080,0,0,0,1,,AS13D246
14080,0,0,0,1,,AS10D249
14080,0,0,0,1,,AS7D252
14080,0,0,0,1,,AS4D255

;ジョーカートリック切~下
[Begin Action 14083]
14080,1,0,0,1,,AS256D3
14080,1,0,0,1,,AS253D6
14080,1,0,0,1,,AS250D9
14080,1,0,0,1,,AS247D12
14080,1,0,0,1,,AS244D15
14080,1,0,0,1,,AS241D18
14080,1,0,0,1,,AS238D21
14080,1,0,0,1,,AS235D24
14080,1,0,0,1,,AS232D27
14080,1,0,0,1,,AS229D30
14080,1,0,0,1,,AS226D33
14080,1,0,0,1,,AS223D36
14080,1,0,0,1,,AS220D39
14080,1,0,0,1,,AS217D42
14080,1,0,0,1,,AS214D45
14080,1,0,0,1,,AS211D48
14080,1,0,0,1,,AS208D51
14080,1,0,0,1,,AS205D54
14080,1,0,0,1,,AS202D57
14080,1,0,0,1,,AS199D60
14080,1,0,0,1,,AS196D63
14080,1,0,0,1,,AS193D66
14080,1,0,0,1,,AS190D69
14080,1,0,0,1,,AS187D72
14080,1,0,0,1,,AS184D75
14080,1,0,0,1,,AS181D78
14080,1,0,0,1,,AS178D81
14080,1,0,0,1,,AS175D84
14080,1,0,0,1,,AS172D87
14080,1,0,0,1,,AS169D90
14080,1,0,0,1,,AS166D93
14080,1,0,0,1,,AS163D96
14080,1,0,0,1,,AS160D99
14080,1,0,0,1,,AS157D102
14080,1,0,0,1,,AS154D105
14080,1,0,0,1,,AS151D108
14080,1,0,0,1,,AS148D111
14080,1,0,0,1,,AS145D114
14080,1,0,0,1,,AS142D117
14080,1,0,0,1,,AS139D120
14080,1,0,0,1,,AS136D123
14080,1,0,0,1,,AS133D126
14080,1,0,0,1,,AS130D129
14080,1,0,0,1,,AS127D132
14080,1,0,0,1,,AS124D135
14080,1,0,0,1,,AS121D138
14080,1,0,0,1,,AS118D141
14080,1,0,0,1,,AS115D144
14080,1,0,0,1,,AS112D147
14080,1,0,0,1,,AS109D150
14080,1,0,0,1,,AS106D153
14080,1,0,0,1,,AS103D156
14080,1,0,0,1,,AS100D159
14080,1,0,0,1,,AS97D162
14080,1,0,0,1,,AS94D165
14080,1,0,0,1,,AS91D168
14080,1,0,0,1,,AS88D171
14080,1,0,0,1,,AS85D174
14080,1,0,0,1,,AS82D177
14080,1,0,0,1,,AS79D180
14080,1,0,0,1,,AS76D183
14080,1,0,0,1,,AS73D186
14080,1,0,0,1,,AS70D189
14080,1,0,0,1,,AS67D192
14080,1,0,0,1,,AS64D195
14080,1,0,0,1,,AS61D198
14080,1,0,0,1,,AS58D201
14080,1,0,0,1,,AS55D204
14080,1,0,0,1,,AS52D207
14080,1,0,0,1,,AS49D210
14080,1,0,0,1,,AS46D213
14080,1,0,0,1,,AS43D216
14080,1,0,0,1,,AS40D219
14080,1,0,0,1,,AS37D222
14080,1,0,0,1,,AS34D225
14080,1,0,0,1,,AS31D228
14080,1,0,0,1,,AS28D231
14080,1,0,0,1,,AS25D234
14080,1,0,0,1,,AS22D237
14080,1,0,0,1,,AS19D240
14080,1,0,0,1,,AS16D243
14080,1,0,0,1,,AS13D246
14080,1,0,0,1,,AS10D249
14080,1,0,0,1,,AS7D252
14080,1,0,0,1,,AS4D255

を登録します。
本体を透明化させる方法でanimを使うかステートコントローラのAssertSpecialを使うかで一部処理が変わり、

[Begin Action 1860]
9999,9999,0,0,-1

animで透明化(ダミー表示)させる場合は上記のanimも同時に登録します。
すでに同じ用途のanimを登録している場合はその番号で構いません。
また、このやられに対応させるためにvarとfvarをそれぞれ1つずつ使用しています。
ステート内のみの臨時使用ですので、該当する用途のvarがある場合は下記対応記述のvarを適切な番号に変更してください。

次にCNS追記をします。

↓このステートは喰らう側(自分)の-2、-3以外のステートにどこでもいいので追加して下さい。(ステート番号が被っている場合は、別の番号に変更して下さい)

;ジョーカートリック対応ステート(ヘルパー)
[Statedef 1421]
type=A
physics=N
ctrl=0
anim=1860 ;←animで透明化させる場合は該当anim番号を指定して下さい。

[state ];animで透明化させる場合はこのステートコントローラは削除して構いません。
type=AssertSpecial
trigger1=1
flag=invisible

[State ]
type=posset
trigger1=1
x=50
y=0

[State ]
type=RemoveExplod
trigger1=time=269
ID=14080

[State ]
type=RemoveExplod
trigger1=time=269
ID=14081

[state ]
type=Explod
trigger1=time=0||time=269
anim=ifelse(time=269,14082,14080)
ID=ifelse(time=269,14082,14080)
postype=p1
pos=ifelse(time=269,-5,0),ifelse(time=269,-5,0)
ownpal=1
sprpriority=2
vel=-0.3,-0.3
scale=0.5,0.5

[state ]
type=Explod
trigger1=time=0||time=269
anim=ifelse(time=269,14083,14081)
ID=ifelse(time=269,14083,14081)
postype=p1
pos=ifelse(time=269,5,0),ifelse(time=269,5,0)
ownpal=1
sprpriority=2
vel=0.3,0.3
scale=0.5,0.5

[State ]
type=varadd
trigger1=(time=[2,10])||time=28||time=31||time=34||time=37||time=40||time=43||time=46||time=49||time=52||time=55||time=94||time=99||time=104||time=109||time=114
fvar(0)=ifelse((time=[2,5])||(time=[28,40])||(time=[94,114]),0.1,-0.1)

[State ]
type=varset
trigger1=time=169
var(0)=5

[State ]
type=modifyexplod
trigger1=1
ID=14080
scale=0.1+fvar(0),0.5
postype=p1
pos=-var(0),-var(0)
bindtime=ifelse(time<=269,-1,0)

[State ]
type=modifyexplod
trigger1=1
ID=14081
scale=0.1+fvar(0),0.5
postype=p1
pos=var(0),var(0)
bindtime=ifelse(time<=269,-1,0)

[State ]
type=DestroySelf
trigger1=time=359

↑ここまで

↓ここからは喰らう側(自分)の-2ステートに追記して下さい。

;ジョニー「ジョーカートリック」対応ステート
[State ]
type=Helper
trigger1=numenemy
trigger1=numhelper(1421)=0&&movetype=H&&stateno=4080&&enemynear,name="johnny"&&enemynear,Authorname="muteki"
helpertype=normal
name="joker trick"
ID=1421
pos=0,0
postype=p1
stateno=1421
facing=ifelse(facing=-1,1,-1)

↑ここまで

全ての追加記述に問題がなければ、ちゃんと専用やられになるはずです。

自作キャラの対応

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inserted by FC2 system